Design I // Stop Motion Animation Final

For Design I’s final project, we focused on time and motion. With technology speeding ahead these days, it is beneficial to challenge students to try this as a school project.

Students had to produce a one-minute stop motion animation consisting of photography and sound. Creativity wise, the sky was the limit! The best video-editing software available to them were Apple iMovie and Windows Movie Maker. The more frames per second that were compiled, the smoother the video appeared. To put this into perspective, the Wallace & Gromit 30-minute shorts were shot close to 20 frames per second, adding up to be around 35,000 shots per video. That’s a bit extreme for my students, so they were encouraged to place at least two frames per second. We also watched short films by Disney and Tim Burton, and the hilarious YouTube classic “Marcel the Shell with Shoes On“.

It was a challenge for students to work on an art project of this scale, especially if they were new to Apple iMovie & Windows Movie Maker video-editing software. However, they were very proud of themselves for figuring out such a feat. We had a lot of fun in both sections eating snacks and watching everyone’s videos, and celebrating the end of another school year!

Below are some examples of what was submitted. So turn up your audio and be entertained by these one-minute shorts!

* I have permission from my students to promote their work on my website.

2 sections:

Ashley Baker

 

Lexi Bennett

 

Cassidy Jones

 

Taylor Robbins

 

Taylor Vaughn

 

Mary Beth McClung

 

Landen Rucker

 

Breanna Rochelle

 

Paige Davis

 

Wes Edgeworth

 

Forrest Beasley

 

Willie Griffin

 

Laken Beasley

 

Jacob Ingram

 

Bess Reilly

 

Zac Varner

Design I // Texture

For Design I’s fifth project, we focused on texture. Students collected an assortment of black and white textures including…
found (photography, magazines, books)
rubbed (charcoal rubbing of physical texture on paper)
created (using a range of mediums to invent a texture).

Then they collaged and glued them together into a quilt block pattern of their choice. They had to be precise and mindful of their workmanship. Since they were working with a grid and pattern, slight mistakes would be noticeable.

Below are some of the composition sets that were submitted. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results!

* I have permission from my students to promote their work on my website.

Section4_Breanna-Rochelle_Texture

by Breanna Rochelle

Section4_Landen-Rucker_Texture

by Landen Rucker

Section4_Lexi-Bennett_Texture

by Lexi Bennett

Section4_Olivia-Lewis_Texture

by Olivia Lewis

Section5_Bess-Reilly_Texture

by Bess Reilly

Section5_Samantha-Marshall_Texture

by Samantha Marshall

Section5_Taylor-Fikes_Texture

by Taylor Fikes

Section5_Wes-Edgeworth_Texture

by Wes Edgeworth

Section5_Willie-Griffin_Texture

by Willie Griffin

Section4_Kaleb-Baker_Texture

by Kaleb Baker

Intro to Computing // Impossible Reality

For my students’ first Photoshop project, I wanted them to think outside the box and create an “Impossible Reality”. They had to gather their original photography and make new photos as needed to compose their surreal image. The main artist of inspiration was Eric Johansson. He is an incredible Photoshop artist, but also kind enough to post photos and videos to demonstrate his entire process, which is great for beginners to see. Like Eric, they needed to produce an image that tricks the eye to appear realistic.

Below are some examples that were turned in. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results!

* I have permission from my students to promote their work on my website.

Carson-Brantley_impossible-reality

by Carson Brantley

Elizabeth_Gammill-Impossible_Reality

by Elizabeth Gammill

Huner Smith

by Hunter Smith

Jacquelyn_Mullins_Impossible_Reality

by Tori Mullins

Julia-Thompson_impossible-reality

by Julia Thompson

Shannon-Shepherd_Impossible-Reality

by Shannon Shepherd

Whitney-White_impossible-reality-Rgb

by Whitney White

Intro to Computing Art // OMG American Gods

For students to refine their skills using Adobe Illustrator’s Pen Tool, my students accepted the challenge of the OMG project, as in “Oh my gosh, this is so challenging and time consuming!” But the effort is well worth the outcome.

The theme was to recreate a god or goddess in modern society. Students researched Greek, Roman, and Aztec mythological figures to learn about their core characteristics, and brainstormed how to apply them in our current culture.

They photographed themselves, friends, or family as their models. Then they used that photo as a template to make a vector illustration in Adobe Illustrator.  Tiny solid shapes make up the entirety of the photo to make a realistic representation.  They spent about three weeks on the project. The process is like creating a digital painting! Below are some examples that were turned in. I also included the outline imagery of a couple illustrations to show the number of shapes that were created to make up the compositions. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results! These illustrations are sure to blow your mind!

* I have permission from my students to promote their work on my website.

Print

Aditi by Madison Wigginton

Screen Shot 2017-03-07 at 3.49.17 PM

(Outline of shapes)

Carson_Brantley_americangods_hera

Hera by Carson Brantley

Caylee_Hubbard_gods_venus

Venus by Caylee Hubbard

Apollopp

Apollo by Darren Cheairs

Print

Hecate by Elizabeth Gammill

Grayson Brown_American Gods_Athena

Athena by Grayson Brown

American Gods

Loki by Rebecca Bailey

Print

Apollo by Whitney White

Design I // Texture

Fall 2016: For Design I’s fourth project, we focused on texture. Students collected an assortment of black and white textures including…
found (photography, magazines, books)
rubbed (charcoal rubbing of physical texture on paper)
created (using a range of mediums to invent a texture).

Then they collaged and glued them together into a quilt block pattern of their choice. They had to be precise and mindful of their workmanship. Since they were working with a grid and pattern, slight mistakes would be noticeable.

Below are some of the composition sets that were submitted. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results!

* I have permission from my students to promote their work on my website.

anna-terry_texture

by Anna Terry

ashtyn-carpenter_texture

by Ashtyn Carpenter

karleigh-harfst_texture

by Karleigh Harfst

marykatherine-swindoll_texture

by Mary Katherine Swindoll

megan-henry_texture

by Megan Henry

meghan-norman_texture

by Meghan Norman

melissa-sones_texture

by Melissa Sones

Intro to Computing // Impossible Reality

Fall 2016: For my students’ first Photoshop project, I wanted them to think outside the box and create an “Impossible Reality”. They had to gather their original photography and make new photos as needed to compose their surreal image. The main artist of inspiration was Eric Johansson. He is an incredible Photoshop artist, but also kind enough to post photos and videos to demonstrate his entire process, which is great for beginners to see. Like Eric, they needed to produce an image that tricks the eye to appear realistic.

Below are some examples that were turned in. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results!

* I have permission from my students to promote their work on my website.

section1_bryce-sheasby_impossible-reality

by Bryce Sheasby

section1_hannah-livingston_impossible-reality

by Hannah Livingston

section1_kaitlyn-upton_impossible-reality

by Kaitlyn Upton

section3_brittany-riland_impossible-reality

by Brittany Riland

section3_gerald-wicks_impossible-reality

by Gerald Wicks

section3_olivia-ketchum_impossible-reality

by Olivia Ketchum

section4_alice-hanson_impossible-reality

by Allie Hanson

section4_anngray-flowers_impossiblereality

by Ann Gray Flowers

section4_canaan-griffin_impossible-reality2

by Canaan Griffin

section4_ques-nevels_impossible-reality

by Ques Nevels

Intro to Computing Art // OMG American Gods

Fall 2016: For students to refine their skills using Adobe Illustrator’s Pen Tool, my students accepted the challenge of the OMG project, as in “Oh my gosh, this is so challenging and time consuming!” But the effort is well worth the outcome.

In the past the theme has been to recreate a movie scene.  This semester to mix things up, the theme was to recreate a god or goddess in modern society. Students researched Greek, Roman, and Aztec mythological figures to learn about their core characteristics, and brainstormed how to apply them in our current culture.

They photographed themselves, friends, or family as their models. Then they used that photo as a template to make a vector illustration in Adobe Illustrator.  Tiny solid shapes make up the entirety of the photo to make a realistic representation.  They spent about three weeks on the project. The process is like creating a digital painting! Below are some examples that were turned in. I also included the outline imagery of a couple illustrations to show the number of shapes that were created to make up the compositions. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results! These illustrations are sure to blow your mind!

* I have permission from my students to promote their work on my website.

Americangods

Huitzilopochtli by Moesha Wright

screen-shot-2017-01-12-at-10-34-26-am

(Outline of shapes)

Print

Apollo by Allie Hanson

screen-shot-2017-01-12-at-10-33-19-am

(Outline of shapes)

Section1_Kaitlyn-Upton_Poseidon copy

Poseidon by Kaitlyn Upton

03_April_Porter_Aeolus

Aeolus by April Porter

aphrodite [Recovered].ailast

Aphrodite by Bethany Smith

Section3_Gerald-Wicks_Dionysus

Dionysus by Gerald Wicks

section03_maryemily-moore_Karpo

Karpo by Mary Emily Moore

Section3_Parker-Webb_Hephaestus

Hephaestus by Parker Webb

Print

Dionysus by Ryan Guillory

Section4_Canaan-Griffin_GodnessHekate

Hekate by Canaan Griffin

Hermes

Hermes by Josie Goodman

Print

Ninkasi by Meredith Morris

S4_morgan_helton_demeter

Demeter by Morgan Helton

Aphrodite

Aphrodite by Taylor Knight

Design I // Shape

Fall 2016: For Design I’s second project, we focused on geometric and organic shapes. Students constructed 3 compositions: 1 for all geometric, 1 for all organic, and 1 for a combination of geometric and organic. The medium used to depict these shapes was black construction paper, and good craftsmanship was emphasized. They also had to implement the elements and principles of design in their work.

Below are some of the composition sets that were submitted. All have aspects to be improved upon for their portfolio, but overall I was very pleased with their results!

* I have permission from my students to promote their work on my website.

anna-terry_shape_combo

Combo by Anna Terry

anna-terry_shape_geo

Geometric by Anna Terry

ashtyn-carpenter_shape_combo

Combo by Ashtyn Carpenter

ashtyn-carpenter_shape_org

Organic by Ashtyn Carpenter

caroline-fitzwater_shape_combo

Combo by Caroline Fitzwater

elise-sears_shape_geo

Geometric by Elise Sears

hayden-hunt_shape_combo

Combo by Hayden Hunt

hayden-hunt_shape_geo

Geometric by Hayden Hunt

megan-henry_shape_combo

Combo by Megan Henry

megan-henry_shape_geo

Geometric by Megan Henry

megan-norman_shape_combo

Combo by Megan Norman

megan-norman_shape_org

Organic by Megan Norman

melissa-sones_shape_combo

Combo by Melissa Sones

melissa-sones_shape_geo

Geometric by Melissa Sones

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